Using+Technology+to+Support+the+Arts,+Art+Integration+and+Steam

Using Technology to Support the Arts, Arts Integration and STEAM

 * Room: ** 106C
 * Presenters: **Dyan Branstetter
 * Audience: **K-6, art and music specialists
 * Description: ** If you’re looking for practical and effective ways to incorporate technology into your K-6 Music, Arts, STEAM or Arts Integration lessons, this session is going to save you time and provide inspiration. During this session, you will learn about 5 free or low-cost tools to help ensure that the technology used in the classroom is seamless, transparent, and is the most effective way of achieving your outcome while staying true to your art form. You’ll even receive ready-made, standards-based lesson plans and step-by-step directions for implementing these tools to help bring creativity back to the classroom.