Using+Technology+to+Support+the+Arts,+Arts+Integration+and+STEAM


 * Room: ** 106C
 * Presenters: **Dyan Branstetter
 * Audience: **K-6, art and music specialists
 * Description: ** If you’re looking for practical and effective ways to incorporate technology into your K-6 music, arts, STEAM or arts integration lessons, this session is going to save you time and provide inspiration. During this session, you will learn about 5 free or low-cost tools to help ensure that the technology used in the classroom is seamless, transparent, and is the most effective way of achieving your outcome while staying true to your art form. You’ll even receive ready-made, standards-based lesson plans and step-by-step directions for implementing these tools to help bring creativity back to the classroom.

**Find the presentation with active links to more resources here:**
Using Technology to Support the Arts, Arts Integration, and STEAM

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**Helpful links:**
The difference between Arts Enhancement, Arts Integration, and STEAM National Arts Standards Padlet Buncee for Education SeeSaw Instagram (It is better to download the app) Instagram Permission Slip: Adobe Spark FlipSnack Book Creator Green Screen by DoInk (app) (A great STEAM lesson using stop motion animation, Green Screen, and Ditty Paper 53 (app) Soundtrap Noteflight

**Other Helpful Resources:**
Art and Music apps and websites:

**Articles I've written on the topic:**
Tech Tools that Support Arts Integration and STEAM 5 Ideas for Using Padlet in the Classroom The Power of an Audience: Social Media in the Classroom Further reading

**Free Resources:**
Arts Integration and STEAM Units Arts Integration and STEAM Lessons = =